POLYGON - Dark Fantasy Pack - Art by Synty (Unreal + Unity)
POLYGON - Dark Fantasy Pack - Art by Synty (Unreal + Unity) Original price was: $109.00.Current price is: $5.00.
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POLYGON - Dungeons Pack - Art by Synty (Unreal + Unity)
POLYGON - Dungeons Pack - Art by Synty (Unreal + Unity) Original price was: $82.00.Current price is: $3.00.

POLYGON – Dog Pack – Art By Synty

Original price was: $59.00.Current price is: $0.00.

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Description

Unreal Engine + Unity

We’ve unleashed Dogs into our POLYGON world. It’s a low poly asset pack with various dogs to choose from, and did we mention… it’s animated!

Dog comes completel with interchangeable attachments, you can customise your pet to either carry health packs for your players or have demon dogs chase them. You’re barking mad if you don’t get this pack.

 

◼ Key Features ◼

– Animated Dogs!

– Lots of dog types and attachments!

– Includes example controller and camera scripts!

 

Dogs (x18)

  • Dalmatian
  • Doberman
  • German Shepherd
  • Golden Retriever
  • Greyhound
  • Husky
  • Labrador
  • Pointer
  • Ridgeback
  • Shiba
  • Wolf
  • Fox
  • Coyote
  • Robot
  • Scifi
  • HellHound
  • Zombie Doberman
  • Zombie German Shepherd

Attachments (x28)

  • High Vis Vest
  • Military Vest
  • Police Vest
  • Rescue Vest
  • War Vest
  • Saddle
  • GasMask
  • Goggles
  • Muzzle
  • Straps
  • Armour Dark Back
  • Armour Dark Chest
  • Armour Dark Leg Front Right
  • Armour Dark Leg Front Left
  • Armour Dark Leg Rear Right
  • Armour Dark Leg Rear Left
  • Armour Dark Neck
  • Armour Dark Helmet
  • Armour Light Chest
  • Armour Light Helmet
  • Armour Helmet Skull
  • Armour Light Neck
  • Armour Light Leg Right
  • Armour Light Leg Left
  • Saddle Seat 01
  • Saddle Seat 02
  • Saddle Roll
  • Dog Cone

FX (x4)

  • Poop, Pee, Digging and WaterShake

Props (x44)

  • Balls, Ball Thrower, Barrel, Basket, Dog Bed, Bone, Dog Bowls, Dog Brushes, Cans, Dog Carrier, Discs, Doggie Bag, Food Bag, Dog House, Obstacles, Poop, Dog Roll, Scissors, Steak, Stick, Dog Tags, Toy Chicken, Toy Duck and a Toy Bone

Animations (x77)

  • Standing
  • Walking
  • Running
  • Falling
  • Standing Turn90 Left
  • Standing Turn90 Right
  • Jump_Sitting
  • Jump_Standing
  • Jump_Walking
  • Jump_Running
  • Action_Standing_Bark
  • Action_Standing_Beg
  • Action_Standing_Cower
  • Action_Standing_Dig
  • Action_Standing_Eat
  • Action_Standing_Howl
  • Action_Standing_Drink
  • Action_Standing_Pee
  • Action_Standing_Poop
  • Action_Standing_Shake
  • Action_Standing_Sniff
  • Action_Standing_TailWag
  • Action_Standing_Yawn
  • Action_Standing_ToyShake
  • Action_Sitting_Bark
  • Action_Standing_Beg
  • Action_Sitting Howl
  • Action_Sitting_Scratch
  • Action_Sitting_TailWag
  • Action_Sitting_Yawn
  • Sit_Sitting
  • Death_Sitting
  • Death_Standing
  • Landing_Soft
  • Landing_Medium
  • Landing_Hard
  • Sleep_Sleeping
  • Sleep_HeadUp
  • Sleep_HeadUp_Idle
  • Sleep_HeadDown
  • Stand_ToSleep
  • Sleep_ToStand
  • Sit_ToSleep
  • Sleep_ToSit
  • Sit_ToStand
  • Stand_ToSit
  • AttackReady_ToStand
  • Stand_ToAttackReady

Head

  • Head_Standing_Up (Additive)
  • Head_Standing_Left (Additive)
  • Head_Standing_Right (Additive)
  • Head_Standing_Down (Additive)
  • Head_Sitting_Up (Additive)
  • Head_Sitting_Left (Additive)
  • Head_Sitting_Right (Additive)
  • Head_Sitting_Down (Additive)

Eyes

  • Eyes_Blink

Mouth

  • Mouth_Close (Additive)
  • Mouth_Open (Additive)
  • Mouth_Tongue

Ears

  • Ears_Alert (Additive)
  • Ears_Fearful (Additive)
  • Ears_Sad (Additive)

Tail

  • Tail_Standing_Neutral (Additive)
  • Tail_Standing_Up (Additive)
  • Tail_Standing_Left (Additive)
  • Tail_Standing_Right (Additive)
  • Tail_Standing_Down (Additive)
  • Tail_Standing_Wag
  • Tail_Sitting_Neutral (Additive)
  • Tail_Sitting_Up (Additive)
  • Tail_Sitting_Left (Additive)
  • Tail_Sitting_Right (Additive)
  • Tail_Sitting_Down (Additive)
  • Tail_Sitting_Wag

◼ Compatibility ◼

– Supports Universal Render Pipeline (URP) – URP Guide Here

Compatibility
Supported VersionsUnity 2022.3, Support Built-in, URP Render Pipeline
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